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Stride Game Engine 4.3 with .NET 10 Support

23 pointsby bj-rnlast Wednesday at 6:43 AM14 commentsview on HN

Comments

eknkctoday at 8:48 AM

Let's say I want to create a small 2D game. I'm no game dev so nothing fancy, just a PoC. I'm willing to take a code first approach and I love C#. What is my best best?

- Unity seems promising but they have a weird version of mono running things and not so recent C# features available. Might be a non issue.

- Godot seems more promising for my use case but I feel like they want you to use GDScript. I don't want to use GDScript while there is a perfectly capable C# engine there. Is .NET second class in Godot?

- MonoGame was basically abandoned for a long time. I wonder if it got any better. That might be a little too much "code first" though.

Stride.. I just heard it the first time ever. Its a shame. And apparently it is a proven engine especially in VR space. Jumped on it, unfortunately no macOS support available so can't dig in right now.

show 8 replies
bob1029today at 8:51 AM

> Bepu Physics

This is a seriously impressive physics engine. Their design is difficult to integrate with but the performance is insane.

https://youtu.be/tjtwSq3u6Dg

dschuetztoday at 10:34 AM

OK, but why?