Wow, that makes me want to check it out more thoroughly (if I had the time)
I remember when CS Pro Mod was being made between the transition of CS 1.6, Source, the 1.6 community didn't want to move over to Source, before GO/CS2 came around.
Cool to see what's basically Quake1/doom style but this is a far fetch away from counter-strike. Although if netcode could be imagined and implemented I don't see why making a lower tier Counter-Strike wouldn't be doable. I'd play it if it were the quake style old-graphics version of CS that allowed for skill gaps.
Great article, love the nostalgic feeling.
Thank you for the kind words : )
Source had some insane rag doll. CS players weren’t ready for the physics and honestly, Valve spent a hell of a lot of effort to refine the physics for CS:GO to make it feel like CS1. Kudos to the dev teams.
I’d also love a Battle-bits CS version. (Battle-bits was a fun Battlefield low poly spoof).