Indie devs with a upcoming Steam hit looking for a 1-year sponsor for a genuinely fun game that also teaches your tech.
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Location: US (remote); Relocation: No; Tech: Various; Email: [email protected]
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Résumé / CV: My brother and I are indie game developers. Latest game demo hit 5-figure wishlists in ~week and got organic coverage from several biggest gaming YouTubers. Full launch is planned for March, so we’re looking to identify our next project and start work around April.
We want to spend a year making an edutainment game that’s actually fun and actually teaches a real technology to a deep level (programming language, devtool, front/back-end skill, etc.). We’re open to building around a sponsor’s passions (e.g., “Paul Graham funds a lisp game”) or talk with devtool companies that want a playful, high-quality way for people to learn their tech. We're NOT interested in working on a game that focuses on AI or crypto.
To clarify expectations: * We keep full creative control and publish under our own name. * Sponsor provides 1-year stipends, a Steam marketing budget, and SME/resource support so we are equipped to represent the tech accurately.
If that sounds interesting, let’s talk.