ok, so what problems do they help me solve that I can't already solve? Is it just that we can make code more concise or am I missing a trick somewhere?
Simple example that I use often when writing API clients:
In current C# I usually do something like
public class ApiResponse<T> { public T? Response { get; set; } public bool IsSuccessful { get; set; } public ErrorResponse Error { get; set; } }
This means I have to check that IsSuccessful is true (and/or that Response is not null). But more importantly, it means my imbecile coworkers who never read my documentation need to do so as well otherwise they're going to have a null reference exception in prod because they never actually test their garbage before pushing it to prod. And I get pulled into a 4 hour meeting to debug and solve the issue as a result.
With union types, I can return a union of the types T and ErrorResponse and save myself massive headaches.
I think "what problems do they solve that I can't already solve" is the wrong way to look at it. After all, ultimately most language features are just syntactic sugar - you could implement for loops with goto, but it would be a lot less pleasant. I think that unions aren't strictly necessary, but they are a very pleasant to use way of differentiating between different, but related, types of value.