More than that, it forces iPhone-only devs to get with the program and make their apps usable on larger screens too.
I wouldn’t be surprised at all if next year they dissolve the iPhone/iPad distinction on the App Store altogether and maybe even remove the Catalyst toggle on the Mac App Store. If you make an iOS app, it’s also a full fledged iPadOS, macOS, and visionOS app too.
I certainly wouldn’t mind. On my Mac there are some needlessly heavy electron apps I’d swap out for their iOS counterparts in a heartbeat if that were possible, as well as some games that would run fine on macOS but their devs don’t tick the checkbox for unclear reasons.
> I wouldn’t be surprised at all if next year they dissolve the iPhone/iPad distinction on the App Store altogether
I hadn't thought about it but it makes sense and it makes me wonder how far this would reach throughout the rest of the OS. If the iPhone can fold out into an iPad Mini, will it get the rest of the iPadOS features? The iPad used to run iOS but they rebranded the version that runs on iPad to iPadOS to distinguish that it has a handful of unique features only for big screens, mainly pertaining to multitasking. But if the line is being blurred and iPhones will have big screens with multitasking, will they go back to just calling it iOS on all mobile devices?