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selfawareMammaltoday at 7:25 PM6 repliesview on HN

What are people working on that they see such a substantial difference between Mythos and Opus? I'd say I'm working with advanced stuff and more than often Deepseek is even more than enough. Why is everybody a genius in here?


Replies

jenniferhooleytoday at 8:19 PM

Just depends what you are working on. If you are trying to make a video game that's at a level of a decent indie game (think Hades/Baazar/etc), making UI elements/VFX/complex shaders/etc that are organic/interactive/animated that don't feel like a little dogshit vibeslop web-game, then none of the models are even close to good enough to get it done easily. Huge percentage of problems in top 3% games is really hard for any of the models to do with simple prompting.

Personally I don't really care, because I like coding and learning myself and DeepSeek Flash is all I really care about. But it's really easy to have a ton of benchmarks where the top models can't get anywhere close - and I like to test them on these problems to see how good they are getting.

Fable 5 is def a little better than 4.8 btw.

jstummbilligtoday at 9:54 PM

I am sure you would not find it hard to exhaust any model, if you kept upping your ask enough times.

On the margins, suppose the prompt is literally: "Build a feature complete, high polish Facebook clone". Facebook is complex but likely not super complicated tech, and still I would assume that (after having burned through a substantial amount of tokens) you would find substantial enough differences in the outcomes between different models on that prompt on various fronts.

The above ask is obviously not useful, but what's preventing you from taking on bigger chunks until you approach the limit? At some point you would hit a boundary, where the diff will be obvious.

ianm218today at 7:39 PM

I’ve been working on implementing some common web infra type projects in Rust lately. Basically trying to use a lot of the great primatives in Rust like rustls (modern openSSL) and Tokio (async) to build memory safe or close, nginx drop in replacements.

A small portion of this effort is having a high quality Lua in Rust repo. I’m using mythos to fix some of the performance issues with my Lua interpreter that gpt 5.5/ opus 4.8 had stone walled on.

Not sure if Mythos will be able to crack this but it has been running for a couple hours now with some promising results.

Performance charts linked here if your curious https://github.com/ianm199/lua-rs

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mervztoday at 7:31 PM

We see the same thing when new laptops are announced and every employee all of a sudden needs to upgrade, despite the fact that 90% of people would be able to make do with a Macbook Neo.

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mohsen1today at 7:45 PM

I had a few of the benchmarks left alone and was working on tech debt knowing that a new model is going to be released soon. For my project (tsz.dev) Opus 4.8 was running in circles without producing results for a while for those tasks