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johnnyanmac10/01/20241 replyview on HN

so you're basically saying you're fine with a creator needing to get a business major in order to sell merch... just so they can give away the thing they real care for? I'd hope premium games would show there's a market where you don't need to become a coporate model just to make ends meet, but I guess when even games are dismissing that it was only a dream.

>The good old "let's protect the artists" is a fallacy. It's only to protect publishers and distributors.

Who do you think is the first to be cut when publishers/distributors are low on money? It's not like they need that money to live. They can shut down the business and still retire comfortably.

>Ask Taylor Swift where most of her money is coming from

okay.

>Swift's income streams include revenue from her concert tour ticket sales, music catalog, streaming deals and record sales. She also owns numerous pricey properties across the U.S. Both Bloomberg and Forbes pin her net worth at an estimated $1.1 billion on the low end, based on analyses of her fortune.

so... either she's really good in real estate or she command enough power to get a fair cut from stuff 99.9% of artists barely get anything out of.

Never thought about comparing Swift to the typical music market but I was expecting something a little bit more surprising.


Replies

boltzmann-brain10/02/2024

> so you're basically saying you're fine with a creator needing to get a business major in order to sell merch... just so they can give away the thing they real care for?

What a nonsensical, bad-faith, mis-representation of GP. At this point you might as well start talking about hot air balloons, another thing that wasn't mentioned in GP. If this is what you're going to be doing, you shouldn't be on this website at all. Your comments particularly stand out as always being on the wrong side of the conversation, no matter what point is brought up. It's obvious you just want to be a contrarian for no sake at all.

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