Arm has had a performance-to-power edge over x86 since inception.
AIUI, if you want the most flops per die, you'll buy x86 - probably the 128-core Xeon for enterprise money. But that's not what's best for hand-held gaming.
AAA titles are typically GPU-bound anyway. More CPU flops may not offer much benefit.
Arm has had a performance-to-power edge over x86 since inception.
AIUI, if you want the most flops per die, you'll buy x86 - probably the 128-core Xeon for enterprise money. But that's not what's best for hand-held gaming.
AAA titles are typically GPU-bound anyway. More CPU flops may not offer much benefit.