There are teams of dedicated fans and developers that have fully reverse engineered older games' source code to allow byte for byte recompilation. If this process could be accelerated or boosted with better tooling I think that would be a huge boon for game preservation and enhancements. I'm really hopeful that long-term advancements in AI tooling will help enable faster reverse engineering of games from binary to source code.
The goal should be getting source code released or 'leaked'.