“Gleam is a statically-typed language, meaning you must declare the type of a variable before using it.”
That second part is wrong. Gleam has type inference.
In the era of type checkers for dynamic languages, it might be better to write
> Gleam is a statically-typed language, meaning if you declare the type of a variable before using it, that will actually do something.
:)
In the era of type checkers for dynamic languages, it might be better to write
> Gleam is a statically-typed language, meaning if you declare the type of a variable before using it, that will actually do something.
:)