Reminds me of the 1987 “Wireworld”, of course Wikipedia has an article [1]. I’ve seen 8-bit counters implemented in wireworld, which is quite something, though this looks a bit more … succinct.
I find Zach(tronics)'s take on this in KOHCTPYKTOP much more pleasing somehow.
Of course, it's difficult to play now, since the webpage [1], and steam version relied on flash, and you have to fiddle with a 3rd party flash reimplementation.
But its implementation of semiconductor behaviour is much better than wireworld's.
I find Zach(tronics)'s take on this in KOHCTPYKTOP much more pleasing somehow.
Of course, it's difficult to play now, since the webpage [1], and steam version relied on flash, and you have to fiddle with a 3rd party flash reimplementation.
But its implementation of semiconductor behaviour is much better than wireworld's.
[1] https://www.zachtronics.com/kohctpyktop-engineer-of-the-peop...