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mufasachanlast Tuesday at 8:55 PM1 replyview on HN

An inspiring project. I am looking forward to see some gloves connected to a VR device. I think that some cheap sensors, a bit of bayesian modelling and a calibration step can offer a proper realtime hand gesture tracking.* I am already picturing being able to type on a AR keyboard. If the gloves are more expansive there might be some haptic feedbacks. VR devices might have more open OSes in the future or could use a "streaming" platform to access remote desktop environments. I am eager to see all the incoming use cases!

*: a lot of it. Plus, the tracking might be task-centered. I would not bet on a general hand gesture tracking with cheap sensors and bayesian modelling only.


Replies

hoclast Tuesday at 9:33 PM

Tap (tapwithus.com) had a IMU-based solution early on in the current VR hype cycle using a IMU for each finger and some kind of chord-based letter typing system. Was a fancy proof of your geekiness to wear them during VR meetups back then.

I think they have a camera-based wristband version now.

Still doesn't have any room positioning info though, AFAIK.