We were working on ways of making it easier (such as CRDTs to reduce the amount of work developers had to do to leverage eventual consistency), but these were pretty challenging problems to solve.
One of our biggest disappointments: we had plans to add a way to enforce strong consistency leveraging (IIRC) something akin to multi-paxos, but couldn't get it to work.
We were working on ways of making it easier (such as CRDTs to reduce the amount of work developers had to do to leverage eventual consistency), but these were pretty challenging problems to solve.
One of our biggest disappointments: we had plans to add a way to enforce strong consistency leveraging (IIRC) something akin to multi-paxos, but couldn't get it to work.