Well, the entire book is focused on solving a laughably trivial problem, any solution is going to feel excessive. The elaborate object hierarchy that she uses would obviously feel different in real world, complicated domain.
I found the excerpt in the book and I don't see her mentioning traditional class-level polymorphism (of the Java kind) anywhere around it. What SM generally advocates for is using OBJECT hierarchies to implement behaviors and encapsulate logic, the objects usually being instances of simple (and final!) free-standing classes. All thanks to the ability of any Ruby object to send messages to (call methods of) a different object, without knowing or caring about its type or origin, and the other object supplying the behavior without having to check its own type (because the correct behavior is the only one that the object, being a specialized object, even knows). This is done at runtime and is called "composition" (as in "composition over inheritance") and is different from using pre-built CLASS hierarchies to implement behaviors, aka "inheritance" (as in "composition over inheritance"). In Ruby, composition is Dog.new(Woofing.new), whereas using inheritance (class hierarchies) is Dog.new after you've done "include Woofing" inside the class.
I don't know Python well, but it seems like the person in the top-level comment expressed their dislike for the second kind.
I should clarify that the elaborate class hierarchy in the book is inheritance-based. When there's one bottle of beer on the wall, she instantiates `new BottleNumber1()`, which inherits from `BottleNumber` and overrides the method `container()` to return the singular "bottle" rather than the plural "bottles" which the base class's `BottleNumber::bottle()` would return (in the javascript edition, at least).