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SirMasteryesterday at 5:50 PM2 repliesview on HN

I really miss MSAA. I still dislike DLSS personally. I realize many people seem to like it, but it just does not look that good to me. Or as good as things used to look or I believe could look.

Sure it's better than TAA, but come on, this can't be the ultimate end for gaming graphics... At least I hope it isn't.


Replies

OCASMv2yesterday at 7:19 PM

The problem with MSAA is that it only handles aliasing from geometry edges. It's pretty much useless against shader aliasing, which became a massive problem after normal mapping and HDR lighting became standard in the PS3 era.

mavamaartenyesterday at 5:57 PM

Same here. I can't put my finger on what exactly it is, but it just never feels and looks as good as lower quality at full resolution.