Those are typically incorporated into the presets. I am not just talking about Low, Medium, High for individual settings. There's almost always a preset option that will set all the other settings according to what's deemed appropriate by the developer for the selected quality level.
> Those are typically incorporated into the presets
The upscaling, frame generation, path tracing etc are not.
For the reason I mentioned, none of its objective you're selecting between trade offs of crispness, artifacts, better lighting and reflection and framerate.
It's no longer just resolution of rendering and resolution of textures and a few post effects.