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virodoran • 11/21/2024 • 1 reply • view on HN

Pokemon Go was launched on the Unity game engine in 2016. Ingress was using a different game engine at the time, and wasn't rewritten into Unity until several years later. Even the backend/server side was significantly different, with them needing to write a shim to ensure compatibility during & after the move to Unity.


Replies

dgfitz • 11/21/2024

Surely the game engine has little to do with logged telemetry data. No?

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