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Fade_Dance12/09/20242 repliesview on HN

I think this hooks in quite well to the existing dialogue about movies in particular. Take an action movie. It looks real but is entirely fabricated.

It is indeed something that society has to shift to deal with.

Personally, I'm not sure that it's the photoreal aspect that poses the biggest challenge. I think that we are mentally prepared to handle that as long as it's not out of control (malicious deep-fakes used to personally target and harass people, etc.) I think the biggest challenge has already been identified, namely, passing off fake media as being real. If we know something is fake, we can put a mental filter in place, like a movie. If there is no way to know what is real and what is fake, then our perception reality itself starts to break down. That would be a major new shift, and certainly not one that I think would be positive.


Replies

normalaccess12/09/2024

I'm still waiting on the future waves of PTSD from hyper realistic horror games. I can't think of a worse thing to do then hand a kid a VR headset (or game system) and have them play a game that is designed to activate every single fight or flight nerve in the body on a level that is almost indistinguishable from reality. 20 years ago that would have been the plot to a torture porn flick.

Even worse than that is when people get USED to it and no longer have a natural aversion to horrific scenes taking place in the real world.

This AI stuff accelerates that process of illusion but in every possible direction at once.

As much as people don't want to believe it, by beholding we are indeed changed.

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browningstreet12/09/2024

I looked at the Sora videos and all the subject "weights" and "heft" are off. And in the same way that Anna Taylor-Joy's jump in the The Gorge at the end of the new movie trailer looked not much better than years-ago Spiderman swinging on a rope.