That's interesting, I'd assumed that they were using the controls for inactive channels on their console to literally jog the camera like they'd pushed the button on the remote. If a few controls on the last 3 of 32 channels happened to line up in an inverted T configuration or something like that, you'd relabel the buttons up/down/left/right and instead of muting/unmuting they'd be bound to those functions.
I understand how the automation of "point at stored location when something happens there" could be useful on some sets, but it also looks like you could do the jog button automation with this toolkit. Vary the speed of the movement with a volume slider, use fade in and fade out to smooth out the motion...
To paraphrase Malsow, I suppose it is tempting, when the only tool you have is a customizeable digital mixing console, to treat every problem as if it were an audio channel!