Who is the audience for this product? A lot of people like video because it's a way of experience something they currently cannot for one reason or another. People don't want to see arbitrary fake worlds or places on earth that aren't real. Unless it's video game or something. But I see this product being used primarily to trick Facebook users
I guess the CGI industry implications are interesting, but look at the waves behind the AI generated man. They don't break so much as dissolving into each other. There's always a tell. These aren't GPU generated versions of reality with thought behind the effects.
> Who is the audience for this product?
Infants, people just coming out of anesthesia, the concussed, the hypoxic, the mortally febrile and so on
To me this is what all AI feels like. People want "hard to make things" because they feel special and unordinary. If anybody with a prompt can do it, it ain't gonna sell
"People don't want to see arbitrary fake worlds or places on earth that aren't real."
What? This is 90% of the Instagram/TikTok experience, and has been for years. No one cares if something is real. They care how it makes them feel.
The audience for this is every "creator" or "influecner". No one cares if the content is fake. They'll sell you a vacation package to a destination that doesn't exist and people will still rate it 3/5 stars for a $15 Starbucks gift card.
I know a bunch of marketing people that have fully incorporated these tools into their workflow. So that's one group.
Also seen GenAI replace more and more stock media in many facets of business/professional services.
> primarily to trick Facebook users
You say it like that's not the majority of the web.
Anyone who wants to waste your time/attention/money(!!) for cheap. Think all the bullshit useless jobs aka marketers, scammers, identity thieves.
Other than that, it's also so people can spam every single website with millions of hours of AI generated spam and earn 7 cents off of the 5000 people the algorithm randomly decides to show it to.
Legitimate uses outside of that kinda shit? I fail to see one.
> People don't want to see arbitrary fake worlds or places on earth that aren't real.
Isn't there a multi-billion dollar industry in California somewhere that caters exactly to that demand?