Yes, exactly. I have not looked at Mitsuba 2, but Mitsuba 3 is absolutely along these lines. It is just starting to be picked up by some of the nonimaging/illumination community, e.g. there was a paper last year from Aurele Adam's group at TU Delft where they used it for optimizing a "magic window" [1]. Some tradeoffs and constraints are a bit different when doing optical design versus doing (inverse) rendering, but it definitely shows what is possible.
Yes, exactly. I have not looked at Mitsuba 2, but Mitsuba 3 is absolutely along these lines. It is just starting to be picked up by some of the nonimaging/illumination community, e.g. there was a paper last year from Aurele Adam's group at TU Delft where they used it for optimizing a "magic window" [1]. Some tradeoffs and constraints are a bit different when doing optical design versus doing (inverse) rendering, but it definitely shows what is possible.
[1] https://doi.org/10.1364/OE.515422