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diziettoday at 1:21 AM0 repliesview on HN

I was able to understand the Google Translate version well, but I am very familiar with the intricacies of BW and zerg 12hatch openers.

Chatgpt and Claude did an incredible job translating the korean text:

Claude:

  Today I'll teach you about the 12 Hatchery build. I'll explain the types of 12 Hatchery builds, their advantages and disadvantages, and the build orders in a simple but detailed way.
  Against Protoss, this is the build you use when you want to start with the most economic advantage. Against Terran, there are several builds you can do with 12 Hatchery, so I'll explain some of the most commonly used builds.
  The first is the two-hatchery build that starts with 12 Hatchery:
  12 Hatchery
  11 Spawning Pool
  10 Gas
  This build uses early gas, and it's often used when you want to quickly transition into a three-hatchery build with three gas bases.
  The second build is:
  12 Hatchery
  12 Pool
  12 Gas
  This build allows for moderately fast tech tree and moderately fast three-hatchery expansion. This build is commonly known as the "safe three-hatchery" build, and you can think of it as a build that enables both quick Mutalisks and quick third base.