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CobrastanJorji01/21/20251 replyview on HN

I think maybe it suffers from the same problem of the video game industry, that being that there's a never ending supply of people trying to get into the industry that has only the slightest relationship to the demand for such roles.

In the videogame industry, this mostly led to a bunch of low paying, long hour, lousy jobs with high turnover. Why pay more for a low level employee if you can get a new hire for cheaper? In academia, money is a little less hierarchical, so it led to a madcap fight for grants with all of the related downsides.


Replies

eli_gottlieb01/22/2025

Hmmm... and with video games as with academia, the glut of willing low-pay labor hasn't actually made the end product much better at all.