Apex had plenty of cheaters when I played it, if there's a cheater and they're not detecting it there's not much I can do, just 20-30 minutes wasted.
If its a server with admins I can contact them on discord and get them banned pretty quickly. As a system it worked pretty well, had some badmins but there was plenty of servers so could just join another. Though its not really compatible with the matchmaking style games we have today.
I don't think you appreciate:
1. How many active Apex/whatever games there are at any one time 2. How many users will just report anyone they die to as a cheater