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johnmaguire01/21/20252 repliesview on HN

> It's at 936,330 players. At 10 players per match, that's a requirement of 93,633 game moderators...

I'm not sure why this seems impossible to you? As the number of players increases, one would expect the number of players willing to act as an admin/moderator to increase linearly.

Typically admins are players also - that's why they choose to host a server.

I am still playing Quake Live, and it's all user-run servers. Hacks and cheats can be a problem, but users get banned via their Steam account, and there's a real cost (to buy the game) if you want to come back.


Replies

alkonaut01/25/2025

In CS you can probably get away with fewer and async. But even so, admin powers doesn't weigh anyone down. It's not a chore. You have N admins and then N/10 or so sub-admins who can't ban or unban people but can e.g. silence chat abusers, maybe kick or give a 12h ban etc. It's self moderation and it costs almost nothing.

itishappy01/22/2025

Expecting 10% of the player-base to volunteer as admins instead of (in addition to?) playing the game seems on the high side.

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