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Open-source browser port of Pitfall from the Atari 2600

86 pointsby OuterVale01/22/202526 commentsview on HN

Comments

guidedlight01/22/2025

Such an incredible game.

I’m amazed what the Atari 2600 was capable of with 2 player sprites, 2 missile sprites, a ball sprite, 128 bytes of memory, no buffer, and a 1.19 MHz CPU.

Because of what talented developers (like David Crane) could deliver, the console had an incredible 15 year lifespan (longer than the NES).

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dlachausse01/22/2025

I got an Atari Gamestation Pro for Christmas and it just amazes me how well a lot of those old 2600 games hold up. My kids have had a blast playing Pong, Warlords, Bowling, and Outlaws with me.

https://myarcade.com/products/atari-gamestation-pro

plastic316901/22/2025

Enjoyed this GDC presentation about the developement and working with the original hardware

https://youtu.be/MBT1OK6VAIU

robterrell01/22/2025

Nice. I appreciate that it's a loving recreation and not an emulator.

kleiba01/22/2025

I played Pitall 2 on the C64 and will never forget the background music as long as I live.

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MR4D01/22/2025

Mobile controls!!!!!!

It’s actually playable on my iPhone. Gotta love that!

Edit: I still suck at it just as much as I did back on the old 2600, but it’s still fun.

kleiba01/22/2025

I notice that the rolling barrels/logs sometimes fade out in what looks like alpha blending. Was that really possible on an Atari 2600??

BobbyTables201/22/2025

How is the original source available? Wouldn’t Activision still hold the copyright ?

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orionblastar01/22/2025

I remember playing this on the spare B&W TV with no color. My father bought a new color TV and we got the old one for the Atari 2600 and it was like baller status.

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pryelluw01/22/2025

This is really well done. Took me back to the good old coleco days. The controls on mobile are well done.

anthk01/22/2025

Port it to SDL2.

pigeons01/22/2025

This was my favorite game.

dylan60401/22/2025

So, are you a go left or go right type of player?

Edit: Ugh, I had a weird quirk where the sound of getting hit by a log would not stop sounding. Even tried hitting another log hoping it would reset, but nope. Cmd-R was the only solve

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