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NBJack01/22/20251 replyview on HN

It worked for Minecraft.

It was rough at first, and needed plenty of tuning, but the terrain and environments it's capable of certainly have a wide audience.

But as far as pure, unbridled generation goes, yeah; I'm sure there will be plenty of slop made in the coming decade.


Replies

blargey01/22/2025

The terrain generation is not the appeal of Minecraft, it’s the game system that lets people level that terrain into a canvas and then build their own stuff on top.