logoalt Hacker News

Simulated Economy Tutorial

95 pointsby jfantlyesterday at 12:05 AM44 commentsview on HN

Comments

jgordyesterday at 1:53 AM

Just as we have weather forecasting, climate models .. we do need and should have good fine-grain computational models of complex systems such as the cell .. and the global economy.

We should be able to have whole economy simulations give reasonable predictions in response to natural events and lever-pulling such as :

- higher progressive tax rates - central bank interest rate moves - local tariffs and sanctions - shipping blackades / blockages - regional war - extreme weather events - earthquake - regional epidemic - giving poor people cash grants - free higher education - science research grants - skilled immigration / emigration

But .. of course this would require something like a rich country providing grants to applied cross disciplinary research over many years.

It might even lead to insights that prevent semi-regular economic boom and bust cycles we experienced the past 100 years.

show 6 replies
HPsquaredyesterday at 7:58 AM

Related: MONIAC, a 1949 analogue computer macroeconomics simulator, with water flowing through the machine representing money and spending etc.

https://en.m.wikipedia.org/wiki/Phillips_Machine

Short clip: https://youtu.be/beuseJ0Wm3M

Detailed demo: https://youtu.be/gkNaZJmii28

dlojudiceyesterday at 1:42 AM

Agent-based modeling offers a more realistic approach to economic systems than traditional equilibrium models. New approachs including generative agents (ABM+LLMs) are promising. J. Doyne Farmer's recent book "Making Sense of Chaos: A Better Economics for a Better World" is a great reading for those interested in this field.

https://www.amazon.com/Making-Sense-Chaos-author/dp/02412019...

show 4 replies
strstryesterday at 8:03 AM

The most interesting toy economy I’ve seen has been d2jsp and its “forum gold”. Forum gold is primarily used as a fiat currency for diablo 2 trading. It’s a janky digital currency on a janky forum from like 20ish years ago, that’s still alive today. You can technically buy the currency from the forum, but in practice few do that. Most people just trade items to bootstrap.

Having futzed with bartering in diablo (and non-fiat trading denominated in items of stable value), I quickly came to appreciate fiat currency. Being able to combine two “half trades” into an equivalent barter exchange is vastly easier.

At one point I was able to trade some of the forum gold I accumulated from diablo 2 for a “perfect IV foreign Ditto” for shiny pokemon breeding.

show 1 reply
admiralrohanyesterday at 6:25 AM

This is very very interesting.

Want to hear some of the behind-the-scenes stories. What was the initial scope and how did you break down the whole project? As it's very hard to wrap around the whole thing at once.

cookiemonsieuryesterday at 7:46 AM

can the economy even be predicted ? Was it ever done to any successful degree in the past ? And if so, to what end ?

I like the idea conceptually, but it doesn't seem to be good enough to halt economic disasters (or correction as we like to call them nowadays).

jszymborskiyesterday at 2:45 AM

I wonder how those plots were made, they're neat. GNUplot?

show 1 reply
exe34yesterday at 7:09 AM

Predicting the weather helps save money for rich people. Predicting the economy might not be as profitable for them if everybody uses it. Booms and busts are a feature, not a bug.

DeathArrowyesterday at 7:09 AM

Just as in the real world we don't spend most time fighting between each other or some monsters, it would be nice to have a MMO that focuses mostly on economic activities. By that I mean producing goods services and trading.

show 2 replies
cowpigyesterday at 2:35 AM

Primer is a youtube channel with a fantastic intuitive and gentle introduction to this topic: https://www.youtube.com/watch?v=PNtKXWNKGN8

This paper from one of the field's pioneers is a nice introductory overview of the space from an academic perspective: https://faculty.sites.iastate.edu/tesfatsi/archive/tesfatsi/...

__loamyesterday at 2:27 AM

You don't actually have to put a generated image at the top of every blog post guys.