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andsoitis04/23/20251 replyview on HN

I’m invested in the success of Godot and fear the visionOS distraction dilutes the urgency that’s needed to compete with Unreal and Unity.

Additionally, if Godot accepts this PR and related ongoing work, it would signal to me poor strategic judgment.

Many an open source project progress slows down under the burden of supporting immaterial platforms.


Replies

dagmx04/23/2025

Have you contributed to Godot yourself or made something of note with it? Multiple developers are actively asking for visionOS support as people on the Godot team have mentioned. Why should your distaste for a platform preclude them from having platform support that would benefit the things they want to build?

Beyond that, have you even looked at the PR here to see what your supposed distraction would be? Most of the PR is shared infrastructure between the Apple embedded platforms.

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