>You cannot build this as an extension. It’s a different OS and Godot needs it to be done this way,
How does support for platforms like the nintendo switch work?
Godot outline it here https://docs.godotengine.org/en/stable/tutorials/platform/co...
But there are essentially third party forks of the engine with platform support added in.
Godot outline it here https://docs.godotengine.org/en/stable/tutorials/platform/co...
But there are essentially third party forks of the engine with platform support added in.