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karmakazetoday at 1:15 PM2 repliesview on HN

The interesting thing here is that Apple finally learned that games matter. Of course they go about it in the same "we're never wrong" attitude by never admitting it, like how their mice don't have two physical buttons to stay true to "a mouse should have one button" from the original Mac. They're learning though, it was voluntary unlike USB-C on their phones/tablets.


Replies

zitterbewegungtoday at 1:30 PM

I think that when Apple pivoted to "Apple Silicon" or basically the M series chips they realized that they should pivot to video games also. Once iOS supported an App Store it came out of the gates organically with people making video games for the platform . Unfortunately they never really followed through with helping game developers or any meaningful QC regarding monetization so you have a lot of good games and a whole lot of bad games. Also, Warframe when they made a switch port they figured out they could make an iOS port which really caught on in Japan.

doctorpanglosstoday at 4:06 PM

There are exactly zero people in the video game industry working on speculative AVP games. The ones who are thinking about it are not hesitating due to Godot support.