Did not know HoloLens had 23megapixel displays to show high resolution text for coding. It must have been really useful back then with such a high resolution display that you could use for coding all day.
People really need to understand that its the details that make a product viable, not the concept.
HoloLens 1 had nearly 40% higher PPD (47) than Apple Vision Pro (34).
HoloLens 2 had higher pixel density than AVP at 2K horizontal resolution at 43deg HFOV. So yeah, you just didn't know HoloLens had 23megapixel displays to show high resolution text for coding, nearly a decade ago.
The problem was the same as today. Dead numb market response to non-SteamVR VR/MR/AR/XR headsets.