Looks like a really nice and polished project!
A note to the author -- if you ever considered going open source, you could use the same strategy used by Ton Roosendaal to open source Blender:
In July 2002, Ton launched a campaign called "Free Blender" to raise money (100,000 EUR) directly from the community. To everyone's surprise and delight the campaign reached the goal in only seven short weeks.
In October 2002, Blender was released under the GNU GPL. Roosendaal created the Blender Foundation to manage development, and the project kept growing from there. Today, Blender is one of the most popular 3D creation tools, used by professionals, hobbyists, and even studios.
Being free and open source allowed Blender to power countless creative projects, including the 2025 Oscar-winning film Flow.
This would've been much harder if the tool had stayed behind a paywall.
>In July 2002, Ton launched a campaign called "Free Blender" to raise money (100,000 EUR) directly from the community. To everyone's surprise and delight the campaign reached the goal in only seven short weeks.
Seems like he should have set a higher goal.
This is a great comment. It's notable that this is a possible path to mutual success.
But on the other hand, $100k seems like quite a small one-time payout for a huge amount (obviously years) of effort, unless someone has exhausted all other plans to continue trying to compete with established software by commercializing their project.