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alexjplantyesterday at 6:12 PM1 replyview on HN

Wouldn't Lua be the classic/obvious choice for this application since it has such inertia [1]? I remember RPG Maker supporting Ruby back in the day but a lot has changed in the past 20 years...

[1] https://en.wikipedia.org/wiki/Category:Lua_(programming_lang...


Replies

krappyesterday at 7:15 PM

In a better universe Godot went with Lua instead of GDScript.