logoalt Hacker News

mrtksn06/16/20252 repliesview on HN

I don't know, I expect it to be at least %3 as this is the general conversion rate for "free" users AFAIK.

There must be some some number that makes it viable to have free users and paid users. For games, the free users are usually those who provide the "content".

People usually demonize freemium games but IMHO its much more benign than extracting huge sums by artificially making it worse and sell attention.


Replies

blitzar06/16/2025

Most of those are tricked into it by manipulative UI or nearly impossible to cancel trials or forgotten monthly subscriptions.

show 1 reply
1oooqooq06/16/2025

you're being too generous, as if people were on whatsbook because of a value they get.

they are just there for the captive network effect, which will take a hit the second or becomes a freemium or ad ridden service.

show 1 reply