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astrangelast Tuesday at 10:31 PM2 repliesview on HN

That's actually a different kind of scaling. The one at issue here is closer to cmd-plus/minus on desktop browsers, or two-finger zooming on phones. It's hard to make that look good unless you only have simple flat UIs like the one on this website.

They did make another attempt at it for apps with Dynamic Type though.


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atq2119yesterday at 12:38 AM

I'm certain that web style scaling is what the vast majority of desktop users actually want from fractional desktop scaling.

Thinking that two finger zooming style scaling is the goal is probably the result of misguided design-centric thinking instead of user-centric thinking.

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account42yesterday at 2:47 PM

User scale and device scale are combined into one scale factor as far as the layout / rendering engine is concerned and thus are solved in the same way.

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