I made the same little Roguelike game with Raylib in Odin, C3, and FreeBASIC over the last few weeks. [0] [1] [2]
I started on a Zig one and nope'd right on out of that after a few hours of fighting the compiler.
I'm currently working on porting a bunch of my Rust mini-games to other languages. [3]
[0] https://github.com/Syn-Nine/odin-mini-games/tree/main/2d-gam...
[1] https://github.com/Syn-Nine/c3-mini-games/tree/main/2d-games...
[2] https://github.com/Syn-Nine/freebasic-mini-games/tree/main/2...
[3] https://github.com/Syn-Nine/rust-mini-games/tree/main/2d-gam...
why were you not satisfied with rust for game programming?