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Foreignbornyesterday at 10:15 PM1 replyview on HN

yes, but those aren’t released and even then you’ll always need glue code.

you just need to knowingly resource what glue code is needed, and build it in a way it can scale with whatever new limits that upgraded models give you.

i can’t imagine a world where people aren’t building products that try to overcome the limitations of SOTA models


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storusyesterday at 10:25 PM

My point is that newer models will have those baked in, so instead of supporting ~30 tools before falling apart they will reliably support 10,000 tools defined in their context. That alone would dramatically change the need for more than one agent in most cases as the architectural split into multiple agents is often driven by the inability to reliably run many tools within a single agent. Now you can hack around it today by turning tools on/off depending on the agent's state but at some point in the future you might afford not to bother and just dump all your tools to a long stable context, maybe cache it for performance, and that will be it.

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