Before we started building we considered many different designs, including legs. However, it introduces significant extra mechanical and control complexity, with more complex failure modes - e.g. one leg gets stuck in the mud; it also would be more expensive to build.
So we decided to stick with wheels, at least for this product iteration!
Before we started building we considered many different designs, including legs. However, it introduces significant extra mechanical and control complexity, with more complex failure modes - e.g. one leg gets stuck in the mud; it also would be more expensive to build.
So we decided to stick with wheels, at least for this product iteration!