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Retr0idlast Friday at 11:47 PM1 replyview on HN

Yeah, computer graphics has always been "software trickery" all the way down. There are valid points to be made about DLSS being marketed in misleading ways, but I don't think it being "software trickery" is a problem at all.


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ThatPlayerlast Saturday at 12:13 AM

Exactly. Running games at a lower resolution isn't new. I remember changing the size of the viewport in the original DOOM 1993 to get it to run faster. Making a lower resolution look better without having to run at a higher resolution is the exact same problem anti-aliasing has been tackling forever. DLSS is just another form of AA that is now so advanced, you can go from an even lower resolution and still look good.

So even when I'm running a game at native resolution, I still want anti-aliasing, and DLSS is a great choice then.

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