If you wanted to work on rebuilding engines or modding cars, would you go get your phd in physics?
The answer actually is, maybe, depending on what you want to do.
You’d certainly want to understand and have a strong intuition for physics, but knowing how to solve a differential equation isn’t going to necessarily make you a better mechanic. Understanding the concepts of what you’re solving might, but the raw technical calculus skill will most likely not
I’m not saying this to discourage you, simply throwing it out there for you to keep in mind as you embark on your journey. A lot of the coding that happens day to day is SV is more akin to a mechanic working in the ship than a physicist in the laboratory (or in front of the chalkboard) and I guess it’s just my way of saying to stay vigilant that what you’re studying will enable you to achieve your goals.
Only you know them and you very well may need extra physics for the type of work you want to do - definitely not saying that’s not possible
A lot of people in the valley make people feel like if they don’t have a cs degree they aren’t real coders and shouldn’t be allowed within 50 miles of contributing code. Just so you know this is bullshit :)
I’ve come across all types of devs - from high school drop outs to egghead Phds and I’ve seen awesome and terrible work from both camps