> The Dogemania test ran at a smooth 60 FPS on my M4 Pro MacBook Pro until reaching around 400 images
I ran Dogemania on Chrome until 1400 images at steady 60 FPS at which point I got bored and closed the tab.
If dogemania keeps the images still after animation isn't it embarrassingly optimizable? Why cant an Amiga do infinity of these?
Wow, just did this myself. The difference between Firefox and Chromium was depressing.
I'm getting >100 FPS almost consistently all the way up to 1,000 in Chromium, FF barely made it above 500 before dropping below 60.
Probably not a completely fair test, I've no extensions etc. on Chromium and only use it for the odd stubborn website, but that was quite a lesson in their comparative performance.