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kelipsoyesterday at 2:50 PM1 replyview on HN

I don't even think "high rated players are inherently more difficult to model" is correct, and the opposite is more likely to be correct. Top player, more than 2700 players, tend to play the engine moves the majority of the time, while lower rated players tend to stray from the engine lines.


Replies

adgjlsfhk1yesterday at 3:38 PM

top players are hard to model just because there aren't many of them. 1200-2200 has tons of players and they all make various degrees of sensible moves most of the time, so you can plausibly train a NN to sample from those distributions. for 2500+ you have far fewer players so the likely moves depend a lot more on the styles and blindspots of specific players.