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lawnchairyesterday at 10:52 AM0 repliesview on HN

The pain really shows up when teams manage large sets of infrastructure in one place with thousands of resources. Even a small change forces a global refresh and a global lock, so you end up waiting on operations that have nothing to do with your change. Splitting reduces contention but fragments your view of the system. We want state to behave like the dependency graph it already is.