> For some weird reason LAN speeds did not improve at the same rate as the disks did.
When it comes to wired, sending data 15cm is a very different problem than sending it 100M reliably - that and consumer demand for >1Gbps wasn't there which made the consumer equipment expensive because no mass market to drive it down, M.2 entirely removes the cable.
I figured 10Gbps would be the standard by now (and was way off) and yet its not even the default on high end motherboards - 2.5Gbps is becoming a lot more common though.
Most software and CDNs also don't utilise fast connections properly. It's kind-of a chicken and egg situation where hardware doesn't improve because customers don't demand it because software and services can't handle it (and you can start from the beginning).
It is very slowly improving, but by far the fastest widely used services I've seen are a few gacha games and Steam both downloading their updates. Which is rather sad.
Windows Update is slow, macOS update is abysmally slow, both iOS and Android stores also bottleneck somewhere. Most cloud storage services are just as bad. Most of these can't even utilise half a gigabit efficiently.
> I figured 10Gbps would be the standard by now (and was way off) and yet its not even the default on high end motherboards - 2.5Gbps is becoming a lot more common though.
All the new MacBook Pros come with 64Gbps wired networking.
With an adapter you can also connect 100GbE, but that’s not very special.