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Asookayesterday at 4:55 PM1 replyview on HN

They could have at least put the types on the left. Types on the right are a good fit for mathematics, where everything is single-letter symbols, so your eyes do not have to go across the line to see the entire definition, but in programming function definitions often span an entire line on screen, so the most important information should be the first thing shown! Also most programmers do not have formal education in mathematics, so the whole "function : domain -> image" syntax is foreign to them. We really should strive to democratise programming for everyone, rather than make it isolated to a small clique of "properly" educated white men who all went to the same university.

The type of a variable and the return type of a function are the most important pieces of information regarding those, so they ought to be on the left. It also fits the data flow going right to left (i.e. how the '=' operator works). C's type declarations can get pretty gnarly, so there is definitely room for improvement there. I would say Java (and C#) got it as close to perfect as possible.

If you want to replace C/C++ you should make your language look as inviting as possible to users of the old one. I truly think this strange fetish for putting types on the right is what gives C programmers the ick when they see Rust for the first time and is hampering its adoption.


Replies

kelnosyesterday at 8:20 PM

After using C and Java for years and years I absolutely loved types on the right when I started using Scala. On the right just makes so much more sense to me, and I'm not a math guy.

Each to their own, I guess.