In Safari 26 on an M1 with WebGPU enabled I get "InvalidStateError: GPUCommandEncoder.beginComputePass: Unable to begin compute pass."
In Chrome I get "Failed to start: Failed to create State. Caused by: failed to find GPU adapter."
So I guess it runs on "some" GPUs, in "some" browsers!
Works fine on M4. M1 didn't have mesh shaders, maybe that's why?
works for me just fine on 26; i get
```
live_raytracer-bffaca82311af1dd.js:1484 Uncaught Error: Using exceptions for control flow, don't mind me. This isn't actually an error! at imports.wbg.__wbg_wbindgenthrow_451ec1a8469d7eb6 (
```
but everything else is fine
And on M5 Safari 26, jacking the samples/pixel setting up high seems to trigger a system reboot, which is most curious