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Animats11/04/20250 repliesview on HN

> you can't really get below the level of the buildings before the gaussian splatting is very obvious.

True. If you bring the viewpoint down to near street level and look horizontally, it's worse than traditional photogrammetry methods.

I've been looking for algorithms like this for representing distant regions in virtual worlds. Open Drone Map can do a good job, sometimes, but it really needs a cleanup pass.