Yet the most popular games are online-only and even more have their installation base's copies of the game managed by an online-first DRM.
That's true, but beside the point: even online only games or those gated by online DRM are not streamed or resemble a thin client architecture.
That exists, too, with GeForce Now etc, which is why I said mostly.
This is just factually inaccurate.
That's true, but beside the point: even online only games or those gated by online DRM are not streamed or resemble a thin client architecture.
That exists, too, with GeForce Now etc, which is why I said mostly.