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anymouse12345611/04/20257 repliesview on HN

I owe my technology career to Flash.

Still find it incredibly sad that Adobe and Steve Jobs were able to destroy it together.

This tool was able to draw in creative, previously non-technical people and provide a gradual ramp of complexity that we could navigate.

Nothing has come close since.


Replies

jb199111/04/2025

The product itself still exists as Adobe Animate, I think (or one of the Adobe CC tools). It's just as good or better than it ever was, with the same workflow. But instead of exporting to SWF now people just export to video and share it on video platforms. Lots of great stuff still being done with it on Youtube.

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hangonhn11/04/2025

Flash was a poorly written piece of software. It had numerous bad memory leaks and a CPU hog. It was never allowed on the iPhone probably because it would have drained the batteries really quickly. On top of that HTML5 was starting to catch on and could eventually do everything Flash could and do it better without the memory leaks and poor CPU usage. I have the very unfortunate claim to the title of being an engineer on the world's biggest Flash/Flex app. The memory leaks were so bad that Adobe advised us to just restart the app periodically -- despite Adobe marketing Flex as enterprise ready. We found compiler bugs for Adobe. Adobe and Jobs didn't set out to destroy it. Macromedia wrote bad code that performed poorly and it wasn't worth the effort for Adobe fix it once HTML5 won.

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as1mov11/04/2025

Same here, I somehow acquired a pirated copy of Flash when I was 10 or 11. Went through the included offline manual and within a few days somehow knew I'll probably end up doing this programming thing for the rest of my life :D

It's sad what happened to Flash, sure we have plugin free interactive content using JS but I'm not sure if anything has replicated the IDE. Though I guess the decline can also be attributed to the users moving onto other platforms. The kids making games moved on to making Android/iOS games and the animators moved to Youtube.

nntwozz11/04/2025

I remember the white MacBook Core 2 Duo with 100% CPU, fans maxed out while watching YouTube 720p.

This was months before the iPhone announcement.

I can see why they killed it.

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Night_Thastus11/04/2025

The vast majority of games I played, for years, were flash games. I have a lot of fond memories of that time.

However, Flash sucked. It ran terribly, it was insecure, and a mess to maintain. It needed to go.

empath7511/04/2025

The problem with flash is that it was a security, performance and usability nightmare for web browsers.

Yes the games and videos were cool, but 99% of the usage of Flash was awful ads and UI/UX elements.

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DANmode11/04/2025

Unity.